Main Help → All Commands → FEA Mesh → FlipTriangles
The FlipTriangles
command is to deterime the way meshes are divided into triangular elements:
FlipTriangles <(option)>
where (option)
is "yes"
or "no"
to flip or not flip the triangles. This argument is optional. If it is omitted, the command will toggle the previous setting for triangle flipping. The initial value is always "no"
.
This command takes effect when areas defined by four paths are meshed into trangular elements. Triangular elements are created by meshing the area in to quadrilaterals and then dividing each quadrilaterals along its diagonal. The flip triangles option determines which diagonal is used.
FlipTriangles
command remains in effect until it is changed by another FlipTriangles
command.FlipTriangles
is mainly used to insure that nodes at the intersection of several areas do not belong to too many elements.FlipTriangles
command is only allowed for FEA analyses.